Lords Of The Fallen Review – Dark Slog
There are a lot of elements that might be said to define Souls-like games, but high on the list has to be the genre’s particular approach to pacing. As a…
There are a lot of elements that might be said to define Souls-like games, but high on the list has to be the genre’s particular approach to pacing. As a…
It’s been 17 years since Dragon Ball Z: Budokai Tenkaichi 3 and its 3D-arena-based combat graced consoles, and ever since, fans have clamored for a return to that old style.…
I’ll admit upfront: I missed Another Code (known in North America as Trace Memory) when it first came out on Nintendo DS. Despite voraciously consuming other DS adventure games like…
You could argue the current media landscape’s obsession with crossovers, mash-ups, and hearty stews of intellectual property began with Funko Pop, collectible vinyl figures that have been popular for many…
Dragon’s Dogma 2 doesn’t have a traditional fast-travel system. For most open-world games, this would be a death sentence–an affront to the player’s valuable time. Yet somehow, Capcom has turned…
More than almost any other game from its era, Contra made its name on being brutally difficult: a legacy with an impact that can still be felt today. Even cultural…
There’s something timelessly scary about cornfields. Their impenetrable depth and intimidating height can quickly disorient anyone who stumbles into one, leaving them desperate to find an exit path, and turning…
Late into Shadow of the Erdtree, Elden Ring’s first and only DLC, I encountered something I’d never seen before in a From Software game. Nestled in a far corner of…
As the Switch moves into the twilight years of an especially lengthy lifespan, Nintendo has increasingly turned toward remasters of its back catalog to fill out the release calendar. This…
Flintlock: The Siege of Dawn has been marketed as a souls-lite rather than the more common souls-like, which I assumed meant it would be more approachable while still retaining many…